- Developer
- Kodub
- Platform
- Web Browser
- Category
- Racing
- Players
- Single Player
- Released
- 2023
- Price
- Free
About Polytrack
Polytrack sits between a racing game and a sandbox. The campaign gives you a set of tracks to beat, each one teaching a new element of the handling model — how to take a hairpin, how to hold a drift, how to use a ramp without going airborne at the wrong angle. Then the editor opens up and you start building your own.
The low-poly aesthetic keeps everything readable. The track pieces are clean, the car handles with enough weight to feel physical, and the checkpoint system means mistakes cost seconds rather than restarts from the beginning.
How to play
Accelerate, steer, brake. The car has real momentum — you can’t pivot sharply at speed without losing time. Brake before the apex, not during it. Ramps launch you into the air; plan your landing.
In the editor, place pieces from the panel, connect them into a loop, and hit test to drive it. Adjust anything that doesn’t flow well, then generate a share code.
Tips & Tricks
Smooth inputs beat aggressive ones. Turning and braking at the same time scrubs speed unnecessarily. Separate them: brake straight, then turn.
For track building: short, interesting tracks beat long, repetitive ones. Two or three good corners with varied terrain is more fun than a long flat straight with a loop at the end.
How to Play Polytrack
Desktop Controls
| Key | Action |
|---|---|
| W / ↑ | Accelerate |
| S / ↓ | Brake / reverse |
| A / D or ← → | Steer |
| R | Restart from checkpoint |
Mobile Controls
On-screen steering and throttle controls.